VISUAL PHYSICS
Unconventional Explorations into Uninhabited Areas of Physics
Through Thought Experiments in the Form of Simulations...

This is NOT an educational site. The views expressed here are not those of mainstream physics.
If you want to contribute to the wiki, email me at the address given in the Contact page.
Legend:  sim  : Article with simulation --  stb  : Article that needs development (stub).

# Difference between revisions of "Visual Physics Wiki:About"

This site was launched on August 30, 2005, in order to present the theory I have named "Proper Time Adjusted Special Relativity". In its original form (let's call it "Visual Physics 1.0"), it started off in a simple way, a few pages and a Java simulation that presented the theory. However, there are many more ideas I wanted to explore in physics, methods and areas of investigation that are rather outside the mainstream.

Essentially, I want to examine the whole field of what could be termed "Metaclassical Physics", i.e. everything after the Michelson-Morley experiment on the one hand, and the Black Body Radiation and the Photoelectric Effect on the other, the experiments that led to the development of Relativity and Quantum Physics respectively, and I am mainly interested in the first stages of the development of these theories, in their foundations, before the establishment of the main avenues of research that led to the Standard Model and beyond.

In a sense, I want to start from the beginning, and see what can be discovered by taking different turns at critical junctions of the evolution of theory development. Since the project is quite large, I set up this physics theory development portal that includes a Wiki, a Forum, and a Blog, so that people can collaborate in developing the theory on the basis of an open contribution model.

Visual Physics 2.0 is made up of a number of integrated components:

• The forum is the Simple Machines Forum, SMF 1.1, "wrapped" in a page of the Wiki through an iframe.
• Blog: Blogger, hosted here, again "wrapped" in a page of the Wiki through an iframe.
• Java Simulations: Created with Easy Java Simulations(Ejs for short), an excellent tool created by Dr. Francisco Esquembre.
• Math: MathML support through ASCIIMathML, a javascript based system that translates "ASCII" notation placed in \ delimiters to MathML. So registered users can use this notation in any page of the site for rendering mathematical formulas. For instance, by typing \x^2+y^2\, you will get x^2+y^2`. For more detailed instructions see the Wiki Help page. Firefox has native support of MathML, although you may need to download some special fonts from *here. IE needs a special plugin, MathPlayer, that you will find *here. Rendering is much better in Firefox.